>From: Ashley Munday <aescleal_at_...>
>
>One thing I've experimented with (not just in combat)
>is allowing the actor to inflict new abilities on the
>opponent instead of AP loss. You bid AP as normal, but
>if you succeed you don't reduce the opponents AP.
>Instead the opponent get's an ability ...
This is very similar to the "Currency Based Resolution" idea I posted in the files section a long time ago. Yours is probably better, but you might want to check mine out for some ideas.
Mike
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