> >You know, I've never understood this. Why do so many GMs
> apparently want to
> >limit their players? Where's the attraction? If the player
> wants to add some
> >new Cool Stuff to the story, surely the response is "great!
> Tell me more!"
> >Not "no, you can't, that would make you too interesting"? What am I
> >missing?
>
> Constraint produces creativity.
That would imply that my players, who I don't use rules to limit, would lack
creativity. This is most definitely not the case!
> Else we would all play nothing but freeform.
You must mean something very different by "free-form" from me.