Re: Digest Number 1986

From: Lightcastle <light_castle_at_...>
Date: Sun, 25 Dec 2005 02:17:58 -0500


That's the way I've been leaning. One general ability, you can improv anything you never put in off of it, and it augments any other relevant ability you bought.

LC

On Sunday 25 December 2005 1:23 am, Labrygon_at_... wrote:

> For an elegant solution, this works much better for me. One ability, fairly
> general, can be used to augment another ability once. Makes for a much
> neater system IMO.

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