At 7:05 PM +0000 2/1/06, Benedict Adamson wrote:
>David Dunham wrote:
>> I just calculated that my character needs 100 HP
>...
>> More likely 66 sessions, given
>> our typical HP availability
>...
>> So I was wondering: does anyone have a game where a character has
>> actually learned a Secret?
>
>A long time ago I posted the same question. I have never seen a claim
>that a PC learned the cult secret in a campaign for which they started
>at 'normal' power levels.
>
>The context of my original question was that I asserted that the Cult
>Secret rules were broken to the point of useless and that they had
>probably never been play tested.
A big problem with the Secret rules is that many of them are
implemented as Mystic Strikes. Rules that are known to be rather
broken.
A Secret that is implemented in game terms as a Strike is
almost certainly not worth the effort.
This isn't a general criticism of Secrets, of course, but it
does make secrets problematic on the whole.
Cheers
David