Re: Re: Healers in Swenstown

From: Jane Williams <janewilliams20_at_...>
Date: Tue, 2 May 2006 20:08:58 +0100 (BST)


> For what it's worth, I would only give "Heal Hurt"
> -> "Heal Dying" magic to
> the most powerful Healing beings (like Chalana
> Arroy/Erissa). For other
> healers I'd give specific "Heal Cut", "Heal Broken
> Bone", "Stop Bleeding"
> etc. magic. So a major healing entity can cure
> *anything*, while a
> less-powerful one (Say, Ernalda the Healer) has to
> diagnose the patient and
> apply specific magic. It helps make the difference
> between CA and Ernalda more evident.

Sounds very reasonable to me, though the lower levels might be allowed more widely. "Kiss Better" sort of magic.

I see Vinga the Spearwoman gets "Heal Injury" in her Protection" affinity. Do I take it that's a generic-English "injury", not a reference to a specific level of damage? I find it a bit worrying that your average Vingan could use a feat (OK, at -5) that would have a resistance of 14 to heal an injury from which someone was "dying". Of course, that's a HW writeup, not HQ...                 



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