It doesn't have to be window dressing - just start a new ability "misses absent spirits" and watch the opportunities roll in.
In fact you could (should?) go so far as saying "There's no such thing as window dressing in HQ - it can all be quantified."
Cheers,
Ash
> LC:
> > > IF it isn't acting as a limitation, make it take
> > longer. It shouldn't be
> > > too hard to create a situation where it might be
> > useful to have again,
> > > or at least to remind the player it isn't there
> to
> > even act as an augment.
>
> Phillipe:
> > Indeed. I think you also need to make a relation
> > test to have the spirit accept
> > to quit the fetish. So there is a risk, I guess.
> > Some of your fetishes will
> > have a low relationships.
>
> The way I use it as a player is that those spirits
> are
> *friends*. My PC chats to them, mentally. If they're
> not there in their fetishes, she misses them, gets
> lonely. And the fetish looks different if it's
> empty,
> too: crystals no longer glow from time to time,
> tattoos no longer wiggle independently.
>
> But this is the rules list, and that's
> window-dressing, so...
>
>
>
>
>
>
Powered by hypermail