Re: Mass Combat

From: Gavain Sweetman <gavain.sweetman_at_...>
Date: Wed, 27 Sep 2006 07:52:34 +0000 (GMT)

> Gavain:
> >
> > The rules take the average ability of the group and add the community support bonus (variable level due to moral effects). I also augment with equipment and magic. Then you add your leadership ability, or even your relationship to the warband. I like the potential of this system, though I have yet to have the opportunity to test this out in a game. :-)
> >
 

> Philippe
>
> It works, though it give the number of persons only a small effect on the final TN. And why not ? We calculated the AP pool as average ability times the number of persons in the group.
>
> That's when you got to oppose 3000 AP and 2500 AP and anyone is treating this as 30 against 25 (more or less) throwing hundreds of APs at each other. 15 minutes for a whole war, yeah! >

I think that's why the rules cut down on the final APs if you are vastly inflating them means that you just bid big. I'm not sure why you say that the number of people have a small effect on TN. for a regiment of 1000 the bonus is +25. If you don't inflate the APs you get regiments in the W4 range and thus should not overshoot too much and not bias the play towards always destroying the army you are facing. Most commanders unless mad or stupid would get out of the fight as soon as they realised they were outclassed.  

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