Re: Re: powerful augments

From: LightCastle <lightcastle_at_...>
Date: Wed, 04 Oct 2006 14:14:20 -0500


That's the way I've played it. Mind you, I think the rules imply practicioners have some ability to do deal with spirits known to the tradition even if they aren't friendly parts of the practice.

It's the completely unknown spirits that you really need a Shaman to deal with.

LC

Gavain Sweetman wrote:
>
> That's the way I see it. Spiritists and Practitioners can only binds
> spirits of their own Tradition and Practise into charms and fetishes. A
> shaman is released from those strictures, though remember that spirits
> in fetishes have a *friendship* with the practitioner, if you don't work
> at it and keep them happy they'll leave him.
>
>

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