Re: Assigning "what you need to succeed"

From: L.Castellucci <lightcastle_at_...>
Date: Tue, 12 Dec 2006 02:16:42 -0500


On December 11, 2006 01:27 pm, Jakob Pape wrote:
> I've never really thought about this problem, but it occurs to me that
> one way to deal with it is to look at the difficulty of achieving the end
> result, which may not be the same as the contest's obvious difficulty.

Which is much what Mike said, in the end. The difficulty changes, not "you succeed at the goal only on a Major victory".

> In short, I don't think it would be the same stats for the difficulty.
> But the challenge does end up looking quite unintuitive - Seductive vs.
> This House is Like Fort Knox isn't a challenge I'd expect, but it might
> turn up...

 Very true. In fact, if a player proposed it that way, I'd probably go for  it.
LC

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