Re: Character Generation - Why bother with Guidelines?

From: Jane Williams <janewilliams20_at_...>
Date: Fri, 22 Dec 2006 20:01:40 +0000 (GMT)

> > But I bet none of your players sat there thinking
> "but
> > I only have 13 more points to spend,....
>
> I wouldn't take that bet, if I were you. I had some
> pretty complicated
> character sheets turned in, with the exact number of
> points that the person
> put into their character. While I can't say that the
> playwers did or didn't
> suffer over how to allocate those points, the end
> result (and some follow-up
> questions) would tend to indicate that they did.

Ouch! Suffering is, by definition, not fun. Er, well, not normally...

> >> Now, it may be that I have some innate ability to
> >> make things up or ignore
> >> rules that other people don't have, but I don't
> >> think so.
> >
> > Actually, from things said on this list and
> others, I
> > think you do. Us Orlanthi types take it so for
>
> Hmm, *I* don't think so, but them what do I know,
> I'm the only person who'se head I've been in.

You have an abilty to make things up and to ignore rules, I think we can agree on that. The question is whether this ability is universal, and there we're talking about the contents of other people's heads: not yours, not mine, and not Mike's. We have to go by some of the things they say. And they say some very odd things.                                   



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