Well, whether or not it is a tangential question, I was answering your implied query.
And this may be a tangential discussion (that may have been solved by adding "and Augments" to the subject line when I started this), but augmentation management affects advancement management. If you are interested in maximizing augments, looking at break points on many abilities is useful. If you lead with normally augmenting abilities even when that is not the most mathematically advantageous strategy, then you tend to raise those abilities without considering break points.
Thanks,
Andy
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