RE: Assembling a Tricky Situations List

From: DreadDomain <dreaddomain_at_...>
Date: Thu, 8 Mar 2007 07:08:17 -0500


Robin,

Yes, "Siver-tongue vs Great Big Club" and Missile Combat are two issues that need to be spelled out clearly in the book. More examples can only be good (as long as they match the RAW).

It would be nice to explain Augments better as well. For instance, what is the difference between augmenting with an "inherent" ability like "Muscular" or "Agile" and augmenting with an "active" ability like "The Seven Maneuvers of Demetrios" or "Speak Crap to Confuse Enemy"?

>From an entry level point of view, I guess it is quite important to help
newcomers to get in the system. HeroQuest breaks quite a few paradigms so it might help to bring some of them back as options. HeroQuest doesn't need them to function but some people need them to understand or accept the HQ paradigm. Examples are :

The following two I am less sure about.

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