Re: Re: Assembling a Tricky Situations List

From: L.Castellucci <lightcastle_at_...>
Date: Thu, 8 Mar 2007 18:04:31 -0500

I actually think the whole "Magic" thing (and its inherent confusion) doesn't need to be in QuestWorlds. That seems to be a Glorantha-specifc tricky situation.

On March 8, 2007 05:16 pm, Jane Williams wrote:
> --- Bryan <bethexton_at_...> wrote:
> > - Defending against magic. According to HQ right
> > now you can only use
> > magic abilities--often there is not a clear
> > appropriate defense, so
> > trying to figure out what to use or with what
> > penalty is significant.
>
> Yes, agreed. I had an NPC trying to sneak past a PC.
> The NPC was leading with a magical ability. The PC
> gave me a wonderful long list of mundane abilities and
> augments totalling a couple of masteries of defence,
> and I had to say, no, actually that's a total of 14
> unless you can find a magical defence. Which seems
> very wrong.
>
>
>
>
>
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