"Robin D. Laws" wrote:
> At 05:23 PM 6/1/00 +0100, Richard Develyn wrote:
> >It comes to the same thing, though. You are either forced to use an ability
> >you're weak at or an ability you're strong at with a hefty improv penalty.
> My experience during playtest was that characters always had
> abilities reasonably relevant to the basic situations (fighting,
> persuading, magic) in which this might theoretically be an issue.
> If they faced an improv penalty, it was a niggling one. Have
> you had this problem crop up frequently in your games?
> Take care >>> Robin
Now the group has gone out and gotten more useful social skills. Boast and Respect My Authority can only take you so far. Fast Talk, Schmooze and (at a truly inspiringly good level) Oratory abilities are making their appearance.
As soon as I get someone to take Lie To Spouse, my day will be complete =)
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