Richard Develyn:
> So what this comes to in the end as that generally people will use one of
> their best abilities, if not their *best* ability, in all statements of
> intent in order to get high APs, and then swap abilities as appropriate.
Yeah, Funny, that...
> Alex Ferguson:
>
> Made a number of additional ideas (for which my thanks), plus some more
> thoughts on General Abilities (for which, again, thanks). (He did call me
> David, though :-) ).
Couldn't you just change your name to 'David'? Be much less confusing! No, I called David Dunham 'David', since I was referring to an earlier exchange with him on the same topic. I'll be sure to call him 'Richard', though, just for a bit of variety. (Or perhaps, 'Al'.)
> Dragonquest uses an AP system where the number of APs are based on the
> character/creature rather than the skill being used.
Which version of DQ was this? I'm confused (though it's been years since I looked at any of 'em).
Cheers,
Alex.
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