Re: Can anyone help with spirits and possession?

From: Peter Metcalfe <metcalph_at_...>
Date: Fri, 25 May 2007 12:06:31 +1200


Matt:

>Can anyone help explain how these theists are going to interact with
>the ghosts...

Storm Tribe p197 is your best reference.

>Can they see the ghosts? Hear them?

Yes and yes. Of course for dramatic purposes, you can specify that a ghost may not communicate until specific conditions are met.

>Does Mykka have to possess someone in order to speak with them?

No.

>What does a theist resist 'dominant possession' with?

The faith in his gods. Possession is a property of spirits and not ghosts (not all of which are spirits). Ghosts can still attack people and wound them pretty badly, it's just that they don't bother to possess people.

>The rules give examples of all kinds of hostile spirits (disease
>spirits etc) and virtually no clue as to how they attack and
>how you resist.

Treat it as an ordinary contest.

>The section on personal resistance (p99) says people resist magic with
>their best 'relevant ability'. What is relevant to stopping possession?

That's the wrong contest. Possession is what happens when you lose a combat with a hostile spirit (not ghost). The relevant ability is whatever ability you have that would be useful in combating spirits _or_ 14, whichever is higher.

>The same section says Resist Disease or Healthy could be used to
>defend against a disease spirit? Why?

Because they are useful in fighting of the attacks of the disease spirit.

>Surely those abilities should be used to defend against Brain Fever 5w
>after the possession has already happened.

They could. But there's no reason to prohibit their usage before then.

--Peter Metcalfe

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