Of course. :-)
(It wasn't a criticism.)
> I assume that "appropriate" tools are +3, which might be a rule of
> sorts too. I actually also use equipment degradation as balance to
> "marginal success" rolls - i.e. you pick the lock on the cupboard
> containing the finance wizard's books but you damage your picks in the
> process...
I like the "marginal success means you get your goal but get a setback" approach. (I certainly have used it.)
Ultimately, I think equipment bonuses are a style and preference thing. I don't like having to add a +3 for "appropriate equipment" almost all the time (the right clothes, the proper lockpicks, a decent rope, etc. etc.). I'd rather use the rating as is and if the situation makes me go "oh, you should so get a bonus for that" then add it in.
I think it is just a question of which seems easier in your head.
LC
Powered by hypermail