Hi Michael
Clarifications are fine!
When looking for a player target number (what they are rolling
against) we use,
The ability rating
And items or equipment (Lock picks, Sword, Armour, Nice clothes -
whatever is relevant to the contest)
A few relevant augments hopefully described by the player with a
flourish to entertain me and the other players)
Regards
Rob
- In HeroQuest-rules_at_yahoogroups.com, Michael Jason Teegarden
<mjteegarden_at_...> wrote:
>
> Hi, Rob,
>
> I am sorry to have to ask for clarification, but I
> don't understand this phrase, "kit +3 relevant." May
> I ask you to explain?
>
> [Hm, perhaps: the base ability your character is
> using, plus no more than the three most relevant or
> beneficial abilities?]
>
> :)
> Michael
>
>
> > 1b. Re: [WorldofGlorantha] No More XP
> > Posted by: "Rob" robert_m_davis_at_...
> > lamorak33
> > Date: Fri Aug 17, 2007 10:44 am ((PDT))
> >
> > To remove this in my games and to smooth things over
> > I limit augments
> > to kit +3 relevant. Controversial I know. I have
> > generally GM'd HQ
> > for many different groups of strangers with many
> > different group
> > dynamics/ player priorities and I find the above the
> > least
> > problematic.
>
>
>
>
>
> Moody friends. Drama queens. Your life? Nope! - their life, your
story. Play Sims Stories at Yahoo! Games.
> http://sims.yahoo.com/
>