> I don't think I know enough about ships and storms to
> do that.
Neither do I . :)
> How about the Romance contest? Fred the Gormless is
> trying to attract the beautiful Princess Belinda? I
> won't bother with exact ability levels or rolls, as
> I'd only get them wrong and confuse us all. He's
> trying to increase her "in love with Fred" ability, or
> at least her "has noticed Fred" ability (it can get
> renamed later). Starting resistances are in the table
> of samples.
<snip>
> And at this point Fred's player and the GM probably
> agree that that's quite enough of that. The end
> results get written in on the character sheet.
> Intermediate results generally "heal" before the next
> contest, the final one (Belinda adores me) does not.
>
> I hope that helps at least a bit? If there's any silly
> mistakes in there, put it down to either me being a
> Bear of Little Brain, or the effects of this cold :(
Well... it does. But it just seems a series of somewhat related contests.
Which is fine, and something I do now. But it seems it stops in terms of "achieving a goal" when someone gets a complete victory. I do use this. I thought your "chained simple contest" had more... chaining to it.
Huh.
LC
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