Fwd: Re: Re: Two goals?

From: Rob <robert_m_davis_at_...>
Date: Tue, 25 Sep 2007 11:18:09 -0000


hi

> On September 24, 2007 09:45 am, Rob wrote:
> > BUt having said that I do think that you are using
> > contests to deliver thematic choices, when they should come from
the
> > player on all occassions.
>
> Hmm.. Not sure about what you are saying here. Are you saying
anything like
> belief, faith, pride, or other personal feelings to always be off
limits to
> any effect for a PC?

No, what I am saying is that I would prefer that the player makes the telling choices on such matters, without reference to die rolling.

> *nod* That sounds fine. But as I said, I would never make the
character
> commit suicide. That would have to be a player decision.

What I was trying to convey was that such action would usualy be a sign that the game had 'broken down' on an interpersonal level with the suicide being a playe really saying ' I don't want to play.'

Regards
Rob

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