> How would you guys handle this? My initial thought was to have the
blessing at rating 13, but this makes the idea of assistance from
other gods as rather weak. Especially as some cults are mainly
worshiped on a one off basis e.g Vinga the Avenger and Orvanshagor
Dragonslayer. As a devout Orlanthi you would hope for a bonus of
more than +1 when going to fight a dragon!
The rules for it are in Thunder Rebels
Sacrifices and Divine Aid
A Heortling that seeks the specific magic of a god can approach any
god-talker or priest of the pantheon. The same procedures apply
whether the worshipper is a communal worshipper, initiate, or
devotee. The attempt is similar to divine aid, but the worshipper
provides sacrifices to the god in an attempt to gain a specific
result. It is always easier to simply find a god-talker or priest of
the appropriate deity and have them use their specific magic. If such
is unavailable, a god-talker can speak to any god.If the god-talker
agrees to help and the god can provide the aid requested, he
determines the rites and sacrifices needed.
As described in the Advanced Magic chapter of Hero Wars, this
requires any victory level in a contest using the god-talker's
Heortling Myths or other appropriate ability. The petitioner provides
the sacrifices (and often a payment for the god-talker).The godtalker
then performs the appropriate ritual, matching his Pray to[God]
or Worship Storm Pantheon ability against a resistance determined by
the narrator, usually around 20w. As is normal, the elements of the
ritual augment this ability. Additionally, the god-talker may augment
with his Perform Sacrifice ability or use a hero point to bump the
roll.
Major or Complete Victory: the specific magic is granted.
Minor or Marginal Victory: the worshipper receives normal divine aid.
Tie or a Marginal, Minor, or Major Defeat: no effect.
Complete Defeat: something bad happens to the worshipper, the godtalker,
or both.
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