Hello,
I'm new to the list and new to HQ (well, not exactly, I bought HW when
it first came out, but was originally turned off by it's indie
mechanics... now, years later, I've converted my longtime campaign
over to BRP/RQ system, but some of the more powerful characters seem
to better fit the 'Heroes' of HQ, so I've dug it back up).
Anyway... I'm rereading the rules and mostly doing ok with them, but
there are some places I'm having trouble 'grokking' how best to use them.
- When are followers Augments and when do you simply add their value
to your AP? it seems like if it were your choice, you'd always want
to add their full value.
- How do followers die/suffer injury? I know in HW there was a rule
about them suffering one level more injury than a character does, but
that rule seems to be missing from HQ. Was that intentional or
accidental?
- When followers add their values to yours, that both increases your
AP and your TN, correct? So if you had a 20, and added a follower at
17, you'd end up 17M, rather than still rolling against a 20 but
having 37 AP.
- When do followers count for multiple target penalties? If you
attack with 2 followers, does your opponent automatically suffer from
multi-attackers (-6 I think) or does that only occur when their
attacks are seperate from yours?
- Speaking of multiple attackers-The negative a target suffers when
being attacked by multiple attackers, -3, -6 etc, is that purely to
their TN, or do they actually lose AP by virtue of being engaged
multiple times? I.e. a hero is attacked by 3 Broo, suffering a -6 (I
believe) when fighting back. Does that -6 just come off his mighty 17
TN (from his 17M skill) or does his AP drop to 31? What happens if
the penalty drops his TN to 0 or less? (say someone with 3M or even
5M2)?
Anyway, I'd appreciate it if anyone could help me come to grips with
some of these questions.
Cheers,
Tywyll