It seems work work out better for me as I never know what the players will do in any situation and will often come up with some fantastic ideas and solutions.
Graham Spearing wrote:
> ttrotsky2 wrote:
> > While I can't be sure of all the mechanics, I think it's a
> > fair assessment that the narrativist tone that Ian and others
> > find so cool will be in the final draft. There have also
> > been pretty clear statements about the Book of Sartar,
> > among others, not having numbered stats for anything, > >
> > so we can probably be confident of that much, too.
>
> Fair enough. I am actually going to be OK with no NPC stats in the
> new books. What I hope there are are lots of evocatively
> worded 'abilities'.
> Give me that for flavour and I can do the rest with my own blend.
For those that want numbers they can be scribbled in on the descriptions before play for a HQ1 game?
Darran
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