Re: Singing 10%, Snooker 85% (was: stuff)

From: ttrotsky2 <TTrotsky_at_...>
Date: Sat, 21 Feb 2009 23:35:32 -0000


"markmohrfield":

> > If HQ2 publications are essentially stat-free, as seems to be the
> > intent, then, actually, yes, it will be as difficult to translate
> them
> > into HQ1 as it would be to translate MRQ into HQ1. Translating an
> > absence of stats is really no different than translating stats with
> a
> > totally different premise - in fact, its actually more or less the
> > same thing.
>
> I still don't see this as rising beyond mildly tedious,

Well, I'm not claiming that it's maths exam difficult, or anything. But it is an annoyance, and the lack of numbers mean that you lose an amount of flavourful information that might otherwise be there. Basically its no easier - but also no harder - than translating a D&D3 scenario into HQ (leaving the setting aside, of course).

Its an annoyance. Its a disappointment. But its not the end of the world, no.

> especially given the simplified keywords and augmenting rules of HQ
> 2.0.

As I wouldn't be using those, I'm not sure of the relevance.

-- 
Trotsky
Gamer and Skeptic

------------------------------------------------------
Trotsky's RPG website: http://www.ttrotsky.pwp.blueyonder.co.uk/
Not a Dead Communist: http://jrevell.blogspot.com/

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