Re: Re: Relative resistances and narrow/broad abilities

From: Ashley Munday <aescleal_at_...>
Date: Sat, 7 Mar 2009 20:01:30 +0000 (GMT)

I thought the rules say start the base resistance at whatever the highest ability an adventurer can reach - 14? Or did I just misread something?

Cheers,

Ash

> From: ttrotsky2 <TTrotsky_at_...>
> Subject: [HeroQuest-rules] Re: Relative resistances and narrow/broad abilities
> To: HeroQuest-rules_at_yahoogroups.com
> Date: Saturday, 7 March, 2009, 7:36 AM
> L C :
>
> > Also, is this base resistance increasing every 3
> sessions a suggestion? Some core of the new system? Are you
> supposed to adjust it
> > depending on how fast your players are progressing?
>
> There are no specific guidelines for adjusting the rule
> about the increase of base resistance, but you are advised
> to do so if necessary. so it's written as a fairly
> strong suggestion, but not as if it were mandatory.
>
> Personally, it's just another aspect of HQ2 that I
> dislike, but that's a different matter, and we've
> probably heard more than enough about my opinions of late...
>
> --
> Trotsky
> Gamer and Skeptic
>
> ------------------------------------------------------
> Trotsky's RPG website:
> http://www.ttrotsky.pwp.blueyonder.co.uk/
> Not a Dead Communist: http://jrevell.blogspot.com/
>
>
>
>
>
> ------------------------------------
>
> To Post a message, send it to:
> HeroQuest-rules_at_...
> To Unsubscribe, send a blank message to:
> HeroQuest-rules-unsubscribe_at_...
>
> For assistance, contact the list ownerYahoo! Groups Links
>
>
>

Powered by hypermail