Re: Re: Scenarios

From: Graham Spearing <graham_at_...>
Date: Wed, 11 Mar 2009 13:29:37 +0000


Tim Ellis wrote:
> but when the dice hit the table there have to be numbers unless you are just making everything up as you go along.
>

If I interpret things correctly, and I'm the last person to do that, I think that 'making everything up as you go along' is exactly what is happening. You have a 'base resistance' - a number - and *everything* that can create a contest in the story simply slides up and down that pre-defined base depending on the needs of the story and collective pleasure of the game. As such, it will be fluid, based on the Narrator's experience, gut feel, group mood and, if necessary, the fall back of the Pass/Fail cycle.

Story relativism?

I could be getting pretentious, so I'll stop.

-- 

Graham

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