D&D3 put forward the idea that encounters should be scaled to the party level; it didn't do it fantastically well at times (due to the richness and complexity of systems in D&D3 making relative scaling difficult).
DMs can still make a party of 3rd level characters fight Demogorgon but they are, technically, not following the instructions for encounter-building given in the rules.
Personally I don't think this has much to say about HeroQuest, as far as I am concerned.
(FYI: I play both HeroQuest and D&D4 fortnightly; with radically different "creative agendas" for each game)
-- John Machin "Nothing is more beautiful than to know the All." - Athanasius Kircher, 'The Great Art of Knowledge'.
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