>> "Climactic Scene Outcomes Table"?
>It's like the standard Extended Contest Outcomes Table (as per p.66 of
HQ1), only with nastier outcomes for the victor.
>The intent is that you use it for really big scenes where it's not
terribly important that the winner be in one piece afterwards -
>which would usually mean the final contest of a story. One could use
it just to make combat more bloody, of course, if that was one's thing.
Interesting. Again, not sure it is something I like, I'd have to see it and play with it.
>You would in HQ2 - you can only augment with one ability at a time.
Ah, I was thinking more along using the same ability and augment for every exchange in an Extended Contest. (Or do Extended Contests now require committing to a single set of abilities throughout the contest?)
LC
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