>True, but HQ2 gives you guidance on how to do it both through rules
>and practical advice in the text. Also, the purpose of my post wasn't
>to promote HQ2 so much as to address the relative ease of pre-statting
>versus ad-libbing.
Fair enough. Of course, that ease does shift by the nature of a given system. Some are vastly easier to improvise in than others.
>> I'm curious as to why this was distasteful, but that's neither here nor
>> there.
>
>It was a "May - December" romance between morally challenged
>characters. Even calling it a romance is a stretch since "May" was
>only in it for the power and "December" for physical gratification -
>at least at first. The twist came when Yolanella actually fell in love
>with "May" and had to kill him to fulfill a geis.
That sounds delightful. (for values of delightful that are "messed up but make a great story")
>If I am going to basically ignore the stats as written and adjust them
>according to the needs of the scene, then why go to the trouble of
>inventing the stats in the first place? How does it help?
You're preaching to the choir. ^_^
I was just playing devil's advocate.
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