On Wed, Apr 29, 2009 at 7:35 PM, Matthew Cole <matthew.cole_at_...> wrote:
> - no, this is not "the HQ2 way", as I understand it. To be honest I'm not
> sure what context I heard it. From my own perspective it's a way to have
> more story-now inspired tales created at the table, to leave behind ability
> baggage that just complicates things and generally focus more on the
> activity of creating the story of the scenario ahead. Does that make more
> sense?
More or less. Given that all I have the ability to play these days are one-shots when I get back to Montreal, I use something of this approach already. I could see "general clean up on the character sheets" day every so often - pruning things down to their relevant core. Most of my players would be good with that.
Laurent
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