>
Humm... I know that sorcery fell into disfavor for a while after the Blue Wizard competition, but I am pretty sure that Malakinus sorcery isn't considered a black art. After all, one of their grimoires is The Book of White Sorcery.
> Secondly I'm not convinced that the Carmanians have the
> capacity to eradicate the spiritual darkness that resides within
> a large proportion of the population. They can readily detect
> it but are more concerned with the active practice of darkness
> and the lie rather than the mere disposition towards it.
I tend to agree here from two perspectives - practicality, and the fact that I see the Carmanian religion as being mostly concerned with a person's actions.
> Rather than simply have the Carmanians as Black and White,
> it would be more interesting to have them as having either
> Truth/Illusion, Light/Darkness or Law/Chaos.
This is a very interesting point, although I find myself wondering if they tend to conflate all three dualities as one. Idovanus = Truth/Light/Cosmos; Ganestoro = Illusion/Darkness/Chaos
> Which makes
> the worship of Humakt as associated with both darkness
> and truth to be particularly troublesome theologically speaking.
Agreed, if the carmanian Humakt is associated with darkness. Troublesome theology = MGF in my opinion, so maybe he should. :)
-Kevin McD
PS: How do the lists work again? This is a HeroQuest rules based Glorantha specific discussion. Is HQ-RPG a better location? The topic tends to wobble back and forth between the setting and the HQ2 rules...
Powered by hypermail