Re: Re: Good Extended Contest Examples Anyone?

From: L C <lightcastle_at_...>
Date: Tue, 29 Sep 2009 11:20:27 -0400


On Mon, Sep 28, 2009 at 8:32 PM, parental_unit_2 <parental_unit_2_at_...>wrote:

>I was the narrator for this game. If the captain of one of the canoes had
been taken out of the contest,
>I was planning to apply a situational modifier (penalty) to that canoe. As
David observes, that would
>have been allowed but not specifically required by the rules. It didn't
really come up because the captain of a canoe didn't get >taken out until almost the very end.

*nod*
Makes sense.

>> I believe the Narrator was guided by the pass/fail cycle,
>> but not slavishly following it.)
>
>Yup. I set the resistance slightly higher in the initial phase of the
battle, then lowered it when everyone ran out of arrows. I think it >had the effect of increasing dramatic tension before the player victory, which I think is the basic idea of the pass/fail (or in this >case, fail/pass) cycle.
>
>I suppose technically it's weird to do this kind of thing in the middle of
an extended contest. It might have been more kosher to >treat the contest as two separate ones. But it seemed to work well.

I'm not sure it is weird.
It might be a bit weird to arbitrarily knock out arrows halfway through. *shrug*

Rereading the book last night, I saw that in the advice on adjudicating tricky situations, there is a recommendation that in a "missile vs non-missile" contest, one could arbitrate an advantage by the non-missile person as closing with the opponent and that this could mean the shooter starts the contest with the missile combat skill and then is forced to shift to Knife Fighting.

That seems to imply to me that arbitrarily deciding that the situation has changed as a result of victories in contests is the officially sanctioned approach. (Subject, as always, to credibility tests and the social contract at the table.) There is no advice given on whether a simple marginal victory gives you the ability to eliminate a skill, so I would probably say no and make that a judgment call from credibility testing. (It could be you need at least 3 points, for example.)

I'm not sure how I feel about that, but at least I feel comfortable that this is the actual intent of the rules.

LC

> __._,
>

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