RE: Contest Questions

From: Mike Holmes <mike_c_holmes_at_...>
Date: Sat, 3 Oct 2009 16:58:04 -0500

>The contest Nikodemus is trying to capture looks like Adam trying to mug Bruno and Bruno trying to drive him off with extreme predjudice. It'll work either way - as a simple or extended contest - and the consequences are going to be largely the same in both cases.

Ash's outcome is the same as mine, even if his and my perspectives aren't always 100% the same. He's just not giving the nature of his perspective that makes it work, like I did.

Which should actually serve as a zen lesson in two ways. First, when both he and I play, we don't even have to think about these things to get them to work, they just do as written. If it sounds like I'm doing a lot of thinking to get it all to work out, it really doesn't. In fact it's possibly the easiest system I've ever worked with in terms of getting things to work out right, and without needing a lot of brain wattage.

Second, it's not just my own narrow personal predilections that the rules support. Lots of folks play the rules very close to precisely as written (actually most have slight modifications, but these are irrelevant to the discussion at hand) even with varying points of view, and it works well for them.

Does that mean that I think it works great for every perspective? No, not remotely (I'm militantly against the idea that any one game does everything for everyone). What it does mean is that you don't have to be crazy just like Mike for the game to work for you without modifying it. There's a wide variety of people with various play styles for whom the rules are very very effective.


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