>>If you are using HQ2, it specifically states that all keywords are free,
>>separate from the 10 abilities. (p.16)
>Not exactly. You get an expertise keyword (in fact, you really should
>have one). If your game wants everyone to have a culture or religion
>keyword, you get those for free. But if you want to be a Bounty
>Hunter AND an Imperial Archivist, you'd have to count the second
>keyword against your additional abilities (or write it up as part of
>your 100 words).
Hmm... I'll have to re-read. I actually support your interpretation - (all keywords expected for the game in question are free, others count against your list/write up) - so am happy to go with that.
LC
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