> Me :
> > A Paradox of Mysticism is that it's (much) easier to write it up for a heavily
> > simulationist system (aka RQ : see Sandy's worthy attempt), than for the easy,
> > storytelling HW system.
>
> I think that's probably unfair (on HW and Sandy). Or possibly
> over-generous (on RQ and Greg...). Perhaps Sandy just rolled a
> '1', and Greg a '20'? (To steal from Charles Corrigan, though
> hopefully to get the numbers the right way round <g>.)
Undoublethinkwise, Sandy, Greg, and the HW illuminati have all done their best : it's a difficult chapter to write.
> I think HW is reasonable on the 'gist' of mysticism.
Certainly.
But the Mysticism rules probably had too little off-list pre-publication attention from those in the know (as compared to Shamanism, for example). (non-ad-hominem-wise : Mysticism is a big bite to chew all on one go)
> I'm confident later books will do better, on all these scores.
Me too.
As soon as the first Cultural Books are out, and there's a better idea of what HW nitty-gritty looks like*, there'll hopefully be a better idea of what to Refute, and how ...
Hoping that the East won't get buried again ...
Cheers,
Julian
*HW pp.119-120 being a good place to start
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