> However if a
> GM uses the same tool to communicate a constraint of the game world,
> genre
> or other facet that would be outside the player's experience then that's
> somehow limiting?
>
I object to an ability being limited to augment only, not to an *use* of
an ability being augment only.
i.e. - "You can only use your whetstone as an augment." I would object
to this as pointless.
"Your whetstone is probably most often going to be used as an augment
to your sword attack." I would be fine with this as it doesn't prevent
me from using the whetstone directly when it is an appropriate ability,
such as for a contest about sharpening something.
Is that any clearer?
LC
>
> I can't quite reconcile the two positions in my mind at the mo.
>
> Ash
>
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