Todd Gardiner wrote:
>
>
> Again, I was reaching for examples of things that I would judge as
> augment-only to demonstrate that it is a practical category.
>
> I didn't say that "Sturdy Weapons" was a smart example, or that a players
> would refuse suggestions that would re-describe (Ever-present sturdy
> ax) as
> something that would usually engender us as a direct ability.
>
> Trusty whetstone is a much better example of an ability that it is hard to
> see as aiding directly in contests.
>
If someone put Trusty Whetstone and gave it a rating, I would presume
they would want contests where their trusty whetstone came into play. :)
Sometimes those might be augments (to themselves or others) sometimes
they might be direct. I suspect there would be more of the former than
the latter. Still no reason to make a ruling that you *can't* have the
latter.
LC