On 18 Jan 2010, at 18:27, David Dunham wrote:
>>
>> Regardless of the designers thinking (which might be partly motivated
>> by a desire to hark back to RuneQuest)
>
> To runes, at least. I don't think RQ ever had a very good rune-based
> magic system.
>
Oh I agree, the Runes were there, we had Rune Lords and Rune Priests and Rune metals. But they didn't quite make it into the mechanics.
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