On Sun, Sep 5, 2010 at 8:39 AM, Aleksandr <ave_at_...> wrote:
> Have anyone ideas about nonstandart use of HPs? I like to totaly invert the
> 1. Each player gets same amount of HPs at start of each session (3 as
> 2. Any time a player can use HP to bump Mastery in contest, as usual.
> 3. Player marks corresponding skill, whick was used in contest.
> 4. At the end of session all unused HPs is lost. And all mark are converted
> to +1 in skill.
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