Re: A Couple of character Creation Questions

From: Ryan <ryanakent_at_...>
Date: Wed, 22 Sep 2010 19:43:45 -0000


Thanks to everyone who responded. I understand the default guidlines for character creation in SKoH now.

I think there will be a strong tendency for my group to give their occupational keyword a 10 point boost to 7W, then purchase a couple of core breakout abilities at +1 (or 8W) and then put some more points in one of them to get around a 10W in one "signature" ability. I know I probably would, just because I would like to be really good at something. Not necessarily a bad thing.

In thinking about it, I really understand why you have to use one of your precious 9 ability choices to purchase a breakout ability. They are the key to avoiding the -6 modifier for a use of a general keyword ability.

I really like the idea of using the narrative method. Not sure how my group would respond. The more I think about it the more I want to create a character.

Thanks again.

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