Have the character use their Berserker Rage ability to augment their fighting.
Pyrrhic victory is a dramatic statement, not a physical one, and should only be used when the player wants to make a point.
Also, in extended contest, Risky Gambit are a obvious choice for the player.
Are you the player or the narrator?
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> Anyone have thoughts on how to run Berserks?
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> I'm partial to the idea of making Berserks always use the Phyrric Contest Results Table (or whatever it is called.)
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> Makes the Berserker a lot more likely to get injured than the earlier rules.
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