Re: Rules for Berserking?

From: David Cake <dave_at_...>
Date: Fri, 19 Nov 2010 19:27:20 +0800


At 3:17 PM +0000 18/11/10, hairyorlanthi wrote:
> > Pyrrhic Combat seems a little too harsh to me - Berserks take
>> bigger risks, but sometimes that risk pays off and they take very
>> little damage, and a more or less average result of dying or badly
>> injured seems far too harsh.
>
>However, this is very similar to how the old rules worked. By making
>berserks have to bid half their remaining AP, they either won big or
>got hurt bad.

        No, it isn't like the old rules. 'Win big or get hurt bad' is what Risky Gambit does, more or less. Pyrrhic Combat almost always results in 'Win big AND get hurt bad'.

	Cheers
		David

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