Thanks for all the answers guys :-)
What I'm really trying to understand is whether the rules-as-written "allow" you to have more than 3 rune affinities at one time. They *seem* to, yet none of the characters in KoH or the Companion do, so I'm wondering if I've missed something.
Cheers,
Sarah
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>
> On 4 Dec 2010, at 22:24, sarah.newton5_at_... wrote:
> >
> > Are your rune affinities changeable after you select them? So, if I
> > select Air, Movement, and Death (say), what happens if I want to
> > join Orlanth Rex? Is it impossible, or do I lose one affinity
> > (probably Death) and replace that with Mastery? Or can I have more
> > than 3 affinities, so simply add Mastery as a new ability?
> >
>
> As I read the rules it's quite hard to join the Orlanth Rex subcult if
> you start with Air, Movement and Death. I think that not only do you
> have to gain the Mastery Rune, you also have to raise it above Air and
> Movement - at a minimum it has to be raised to 1W (catchups can help
> here). That can be done, but it's not meant to be too easy. Some
> sort of HeroQuest would be a good idea, but there are other ways.
>
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