Re: Customized Gear

From: Bo <lorgryt_at_...>
Date: Tue, 06 Dec 2011 09:32:52 -0800


Excellent idea, Gavain. I never thought to make it a sidekick. I did think of doing that for the ship... but not the other "personality equipment".

Thanks.

On 12/6/2011 9:29 AM, Gavain Sweetman wrote:
>
> >>
> From: Bo <lorgryt_at_... <mailto:lorgryt%40comcast.net>>
>
> Okay, this single ability got me thinking. If you have BlasTech DL-44
> and do some customizing to it I get changing the ability to Customized
> BlasTech DL-44, but if the effect is more than fine tuning does the
> ability become a Keyword? And, is it fair to charge 1 HP for the change?
>
> In example,
> Customized BlasTech DL-44 2W1
> the Customized BlasTech DL-44 has long range features added to it. Is it
> fair to change it to a Keyword for 1 HP and it looks like this now:
> Customized BlasTech DL-44 2W1
> Long Range 13
>
> This makes sense to me, what do you guys think?
>
> >>
>
> The way I do it in my game is to turn the object into a sidekick.
> Which incurs a one time cost of 2 HP, though I did look into the HQ2
> rules and could see nothing about this. This may be a hangover from
> HQ1 where this was definitely possible.
>
> As we play it all our favorite weapons are sidekicks, many have powers
> that have been specifically gained in heroquests. I see no reason
> that this couldn't be so in Starwars. You just need to find the right
> weapon shop to do the modifications you require.
>
> Gavain
>
>

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