Re: Different 'Defenses' against Multiple Opponents

From: David Dunham <david_at_...>
Date: Mon, 19 Dec 2011 21:30:10 -0800

On 19 Dec 2011, at 04:34, SARAH wrote:

> P43 "Engaging Multiple Opponents" says:
> "If you are engaged with more than one opponent, you take part in a number of contests equal to the number of opponents."
> This implies that each is a separate contest, suggesting you can use a completely different ability each time against a separate resistance, with a -3 cumulative penalty for each additional contest. So, Sword & Shield vs the thugs, Resist Darkness Magic (etc) or Dodge against Erianda, and so on. Does that work for you guys?


Or in theory, Erianda keeps her thugs in action by giving them Assists. Not quite "a volley of distracting fire" but her Fearshock could send you reeling, and let the thug recover (i.e. regain RP). IMO this isn't as satisfying, since it's probably scarier facing Darkness directly, but it's another arrow in your narrative quiver. (It might make sense so that each PC gets a taste of the Darkness that he will have to fight should he overcome his thug and force her into direct conflict.)

I don't think this is a case of the defender changing abilities or an asymmetric contest, myself, because it's not a PC decision.

David Dunham
Glorantha/HQ/RQ page:

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