Re: [HeroQuest-Rules] So, has anyone experimented with the HQ rules lately?

From: Jane Williams <janewilliams20_at_...>
Date: Sun, 16 Sep 2012 23:49:39 +0100 (BST)

>I suppose the whole thrust of this is that as I play HQ more I can't see the point of situational modifiers (just change the difficulty), 

I don't see the distinction here. I change the difficulty by applying a situational modifier to it.

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