I've been toying with taking the HQ resolution and grafting it on to FU's "Yes/No - But/And" system, although I'm not sure exactly how to do it. (I would probably just axe the criticals.)
As for the "giving an aspect to the scene", I thought that was standard use for HQ`1. It doesn't make much sense to do it with HQ2, where I would just fold it into the resistance.
LC
[Non-text portions of this message have been removed]
To Post a message, send it to: <HeroQuest-Rules_at_...> To Unsubscribe, and for other links, see below.
For more HeroQuest information check out the Rules forum on the publisher's website (not linked to this list in any way): http://moondesignpublications.com/forums/heroquest-rules-discussions
Yahoo! Groups Links
Powered by hypermail