Re: [HeroQuest-Rules] Re: WoD conversion

From: Bo <lorgryt_at_...>
Date: Wed, 21 Nov 2012 10:34:02 -0800


I was thinking of tacking them under Tribe, Breed and Auspice as well. It has the down side of new abilities being very powerful, but in the long run I think it would work out as the things being faced would be more capable.

Bo

On 11/21/2012 8:26 AM, Craig wrote:
>
> Thanks for the replies so far. These are essentially the same ideas I
> had as well. But what about for the gifts?
>
> WW is essentially an animist society. Does it make sense to use Spirit
> Magic? Would the Garou be shamans, then? Or would that be just for
> Theurges?
>
> I was also considering sidestepping (bad joke) the Spirit Magic stuff
> and just tacking on Gifts as abilities under Tribe, Breed, and Auspice
> keywords.
>
> --- In HeroQuest-rules_at_yahoogroups.com
> <mailto:HeroQuest-rules%40yahoogroups.com>, Bo <lorgryt_at_...> wrote:
> >
> > I had subsumed Rage into Breed as it is an obvious and universal
> Flaw of
> > all Garou. Like I said, if you know the WW system it flows fairly easy.
> >
> > Bo
> >
> > (PS: Happy Thanksgiving Day to all of you in the US.)
> >
> > On 11/21/2012 3:01 AM, Nick Eden wrote:
> > >
> > > I think for Werewolf you'd probably also need to add Rage as a flaw as
> > > well. There might even need to be some additional gloss to link use of
> > > any special abilities to resisting being overcome by your Rage. A long
> > > time since I read any Werewolf games and I've never actually played it
> > > so that's about the limits of my constructive comments.
> > >
> > > Hell, for all I know, in New World of Darkness, rage may no longer be
> > > a factor. They seemed to take all the interesting stuff out of Mage
> > > for the new edition.
> > >
> > > On 21 November 2012 01:47, Bo <lorgryt_at_...
> > > <mailto:lorgryt%40comcast.net>> wrote:
> > > > I started to, but realized that the basics of White Wolf Games is so
> > > > structured and strait forward that all you have to do (in your
> case) is
> > > > use the Breed, Tribe and Auspices as Keywords and the rest is
> rather
> > > easy.
> > > >
> > > > Bo
> > > >
> > > > On 11/20/2012 2:28 PM, Craig wrote:
> > > >>
> > > >> I was wondering if anyone on the list has tried converting WoD
> > > >> characters/scenarios to HQ?
> > > >>
> > > >> I am personally interested in running "Werewolf: The
> Apocalypse" using
> > > >> HQ rules.
> > > >>
> > > >> Thanks,
> > > >> Craig
> > > >>
> > >
> >
> >
> >
> >
> >
>

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