Re: D12-a-go-go.

From: Alex Ferguson <abf_at_...>
Date: Mon, 12 Jun 2000 22:57:34 +0100 (BST)

> > I pretty much gave up on any hope on it being
> >officially adopted, since it does require changing the 'game-scale'.

Mikael:

> Bollocks. If you transpose the ratings with nWW becoming 1/2nWW (as i
> will), the only change is that skill increments become coarser; a
> Good Thing in my book. Simply double the cost of raising ratings (or
> don't, if you like rapid char dev). And an added bonus is that
> enhancements have a bigger effect.

Well, that's what I meant, actually, O Intemperate One. ;-) It doesn't 'work' with printed TN's (albeit the conversion is trivial, even in 'real time'), hence it's not _just_ a change to rolling convention. Of course you have to adjust the sizes of bonuses, etc, but again, no great intellectual effort.

The impression I got was that the 1-20 scale was a done deal, for the game, by the time I'd thought it up, that's pretty much what I was attempting to convey.

> Eminent. And since transition to your D12-rolling (using my approach)
> requires minimal work, i feel that your idea _must_ be published.

You're too kind. Fetch me a publisher, my good man. ;-) (And tell Chessex to start work on giant d12s, asap...)

Cheers,
Alex.

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