Re: knacks, talents, etc.

From: Alex Ferguson <abf_at_...>
Date: Tue, 13 Jun 2000 20:20:09 +0100 (BST)

Bryan Thexton:
> One of the things I liked about character creation in
> Ars Magica was "knacks"--things that were not skills,
> but enhanced any of your skills when you were doing
> something related to your knack.
>
> The enhancements rule in HW should make knacks quite
> easy to model, with GM permission.

[...]

> So, a reasonable idea? Or pushing the envelope too
> far?

Eminently reasonable. If anything, you might find using augmentation and the like to give one rather... modest results, depending on how large one's expectations were of getting a significant advantage thereby...

Cheers,
Alex.

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